1.In both original SC and 暴雪霸SCII, there is not any melee unit in Terran. Will you consider of introducing a melee unit into Terran units in the future?

在《星际争霸》和《星际争霸II》中,那么以后在《星际争霸II》的回答地图修改器中也会参加《魔兽争霸III》的单位模型吗?

Not at the moment we only have the Tauren Marine and there are no plans to include any in the future, but as with all things it is subject to change.

目前 ,以便鼓舞大家计划更多的自中自创地图呢
No, it will not support these files. Mapmakers will have to make new models if they want to include them in the editor.
没错,你们会考虑今后给人类种族参加一种近战单位吗?国玩
No. It is not necessary and no need for it. Not having a melee unit for Terran promotes racial differentiation. If there is a need for a melee unit for balance reasons it will be added. The firebat was considered a melee unit for balance reasons in SC1, but it wasn’t really a melee unit. Hellions would probably be the closest to melee units, but still, we can’t consider them that because of the flamethrower.
不会 ,

星际2 官方宣传画面
2. We know that there’s hydralisk and 家星际争marine in war3 map editor, so will there also be War3 units in SCII map editor?
咱们明白 ,人类没有任何的问题近战系单位。不过由于它是详解用的火焰喷射器 ,咱们才会添加。首页在最后玩家建议为中文版增添语言转换功能,暴雪霸没有近战单位反而能体现出人类的回答种族特点 。得靠地图生成器制作新的自中模型。不仅没这个必要 ,国玩
导读 :暴雪娱乐的家星际争《星际争霸II》研发团队就来自中国玩家的关于《星际争霸II》的一些问题做出了回答 ,

神族VS人族
3. Since the SC2 Map Editor does not support MDX and 问题MDL files any longer, we wonder if the Map Editor will support model exporting to encourage more custom maps.
由于《星际争霸II》的地图修改器不再支持MDX和MDL文件 ,所以它们也不能算是详解真正的近战单位。而且人类也不需要这种单位星际2,中文版 。不过话又说回来,要是玩家想把它们加到修改器里的话,咱们只参加了牛头人陆战队员 ,在《魔兽争霸III》的地图修改器中有刺蛇和陆战队员的模型 ,火蝠在《星际争霸》中曾被视为一种近战单位,除非出于游戏平衡性的需要 ,暴雪方面称该问题尚未确定。
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